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(+1)

The game was solid. The concept is great! Sadly, it felt like the winning was mostly chance, as most of my deaths were due to walls trapping me in with enemies and no way of escape. Giving the player a bit more control by giving them a skill / mechanic to possibly destroy a wall piece, limiting it to 1 or 2 times per level, could fix this.

However, that’s just nitpicking; getting this done in a shor time frame is a great accomplishment!

Good Entry!!!!

(1 edit)

Thanks for playing!

Yeah.. I agree, winning is heavy on luck, especially in the later levels. I created the Pray (teleport) mechanic to help a bit. This can get you out of a situation when stuck. But even that is not enough sometimes.
I really like the idea of destroying a wall piece. If I make any updates to this game, I would definitely add something like this. It would be really cool if the player could control/interact with the maze somehow...  rather than just react.

I really appreciate the feedback :)