Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love this submission! All of the visuals go together so well, and there's cutscenes and lighting and turn based fighting... Yeah, I really love this game. I never got the parry timing right, unfortunately. Also, I'm not sure if this is a bug, but I got soft locked out of the game when fighting the final hooded boss. I attacked, then it attacked, and then the game stopped. The menu disappeared and nothing happened until I exited the game.

 But besides that, for a game jam this is very impressive. I love the animations, the dialogue with the old man, and the turn based elements. Great work!

Glad you enjoyed it :D
Ah, I also ran across that softlock once while testing, but I reran it a few times and it was gone, so I thought nothing of it. Apparently it's one of those bugs that only appears part of the time, and those are the most annoying ones :<

It's unfortunate you got softlocked on the first miniboss, there was quite a bunch more gameplay, to where you got was probably about 40 percent of the game :\

Thanks for telling me about the bug, I'll go take a look if I can find it :>

(+1)

Finally found it oml. It was because I forgot to reset the dictionary that kept track of the enemies, and so when a previously battled battle had more enemies than the current battle, it tried to switch to an enemy that wasn't there. So it was just a coincidence that it happened exactly on the executioner miniboss for both of us.

Anyways, thanks for reporting the bug :D