Genuinely an incredible game. The story was engaging and really took advantage of the premise and gameplay. It's already been said that some of the prompts/wordings are vague and I think part of that is that there's no way to speed up text you've already seen so every time you get a prompt wrong or travel to a new area you need to wait for the dialogue to finish. This might also be a "bug", but when you first visit a place the "node" doesn't get marked as visited or current so it was sometimes confusing to tell between the newly "discovered" node and where you were. Other than that, I really liked the visuals, music ,and UI.
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Totally fair.
Yes, we tried to keep a balance between not outright giving the answers but also not keeping it so vague that it no one can finish it. Clearly the balance is off but it's something that we'll keep in mind in the future! Thank you so much for your feedback.
Oh and BTW, you can speed up text, it reacts to the spacebar, the ENTER and Z keys on the keyboard! And yes, what you bring up is totally not intended, the nodes should indeed be updated on visit.