Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Does anyone know of a good tool I could use to quickly split all the cubemap skies into 6 separate images? I know I could do it manually in gimp but it would take a while lol, I was really hoping the sides would all be separate since for my use case I need them that way

Deleted 8 days ago
(1 edit)

Okay, if you bear with me just a little longer, I've put together a small utility for splitting the Cubemaps (or even the Panoramas) into the individual frames. Also managed to get it set up to convert between Cubemap and Panorama, or stitching the 6 individual images back into either persepective. I just have to do a few more tests to make sure everything is working, but it should be ready pretty soon!

Here it is, the Cubemap Splitter utility! You can use this to split any of the Cloudy Skyboxes or Planet Surface Skyboxes into their 6 individual frames, or convert between Cubemap and Panorama. You can also select and import 6 individual frames again and re-stitch them into a Horizontal Cross Cubemap (4:3) or Equirectangular Panorama (2:1)

(+1)

Thanks. The reason I needed the sides separate is because I want to use them with a new n64 game engine that just came out called pyrite64, it has a special render mode that allows you to use textures up to 256x256 so i needed to split the cubemaps into the 6 sides and scale them down by 50% with imagemagick, the scaling part is easy, it was just the splitting that was going to be kind of tedious due to how many skies there are in the pack

(+1)

Hopefully the new Cubemap Splitter tool helps simplify the process!