It was fun!
Though a bit shallow, once you hatch your first queen there is no real point in playing more, I basically had the entire tech tree except bee/queen upgrades at that point, and they cost way too much to be worth making before your queen, but once you have the means to make a queen there is no real failure possible anymore so they are a bit redundant.
The thing is that after first queen you either keep going with a hive that is capable of producing everything it needs or you start over with such a massive tech advantage that there is no risk of failure if you already did it once.
I wouldn't see it as a problem to have a short focused experience like that if "making your first queen" wasn't presented as the end of the tutorial, when anything beyond that is in fact new game +
Aside from this nitpick it was a very wholesome and enjoyable experience! And the way building upgrade did keep me playing a bit to satisfy my optimization obsession =p
Oh I guess I can add another thing, I think the map is actually a bit too big. At first I wanted to do a second hive and just fill the map in a beautiful optimized pattern, but I ended up just giving up in boredom after I did about half the map and had enough ressource production to create way beyond any ressource I'd ever need (by that I mean I could make the 600 jelly for a queen in a matter of seconds)
I think a map 2/3 the current size would fit more with the scope of the game without being excessively restricting.
Well I hope that was useful and interesting feedback!
Thanks for the game~ buzz buzz