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(+1)

There are 2 Places where the Developer Commentary is a bit busted:

  • There’s a Button besides the TV, which isn’t clickable until the Game starts. That’s confusing, so the Button shouldn’t be visible until the Game starts.
  • When listening to the last Piece of Commentary (before the Ending Cutscene), and then starting the Cutscene, the Voice gets cut off when the Game automatically returns to the Main Menu. At this Point, the only Way i could get the complete Text is to read it, but that doesn’t hit as hard as if i could just hear the Voice.
(+1)

yeah, the one by the tv is kind of odd but there unfortunately wasn't really a good way to visually hide it, and i did NOT want to make a whole new moving object for it. nowadays i could probably knock that out pretty easily so i might update it, just for the sake of consistency and reducing any possible player confusion

and yeah, a big creator also ran into that bug with the ending (he was very understanding about it and had a laugh, so that was nice), but it's been on my radar for a bit. but i've been so busy with my second game that i haven't had much time to address it :(

either way, good catches on those! i'll get working on a fix for them as soon as i get some beathing room :)

and because i forgot to mention it, the accessible font is Atkinson Hyperlegible if anyone needs it in the meantime!

thanks for playing and leaving feedback <3 it means a lot to me and helps me improve the game, so i will address it as soon as i can~