Thanks, glad you enjoyed the weirdness!
Totally get what you mean about the bouncy room and the verticality, letting you look up more is a good call. As you were posted this I was actually working on adding occlusion culling, just something I overlooked at the end of the jam with all the bug fixing that needed doing 😅. Appreciate the detailed feedback and looking forward to testing your game, looks really interesting from what i've heard!