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(+1)

Thanks, glad you enjoyed the weirdness!

Totally get what you mean about the bouncy room and the verticality, letting you look up more is a good call. As you were posted this I was actually working on adding occlusion culling, just something I overlooked at the end of the jam with all the bug fixing that needed doing 😅. Appreciate the detailed feedback and looking forward to testing your game, looks really interesting from what i've heard!