Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Enjoyment: I really got hooked early on. It felt like that spongebob scene where he is in monster town waiting for the bus. It had a really interesting atmosphere. 

Gameplay: I sadly have to admit I did not well with the controls, nor did I really understand what I was supposed to do I could open up the journal but was not able to turn the pages. I just denied access to people who had red drawings. I feel like i should look for mismatching information, however, I got no feed back wheter I have done it right or not, so I am kinda lost how I did.

Innovation: Best aspect of the game. The monsters were so creative. really well done makes me want to learn more about them and their feats.

Theme: Its a bummer its just 9 stops. Making this underworld tour is already giving off this strange place vibe with the assets you are using right now. I would love to see more

Visuals: Very unique looking monsters and very fitting desolate and dark landscape, was fun to look at.

Audio: Could have used more sound cues, you have those indivual monsters and stages I felt this came a bit short. 

Yes, the rock bottom episode from Spongebob was one of our main inspirations. We're glad that others have picked up on that.

And yeah, we would've loved to add more areas and polish the game more, but of course, time constraints.