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(+1)

I had a lot of fun playing.

I'm also making a similar game myself, so there were parts I could learn from.

At first, I thought it was Mahjong rules and the puzzles were too hard, but it turns out you can connect tiles if there's a path. The game probably explained that part, but I must have missed it because I got a bit lost initially.

It's impressive how you used AI to create such a consistently well-executed style.

(+1)

Thanks for the feedback. You're right that the tutorial could have been better. I only made a minimal tutorial on the last day of the jam. And then only because I had mostly completed my other tasks, and I had a little time. Creating an interactive tutorial in the remaining time was beyond my capabilities.

I'm not sure using AI to create this style is such an impressive feat. We can discuss this in a private conversation. Perhaps you genuinely encountered some kind of problem with the AI. Or perhaps I encountered the same problem, but was too stubborn to notice and kept generating images until I got it right.