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How cute! I think you did a great job at making a game that feels very polished and well done, while also making it very Jam friendly. The white walls work fantastic with the liminal spaces idea - while also shortening the time required to work on assets - very clever!

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Haha thanks so much! I have exactly zero experience or skill with 3D modeling or texturing so that was definitely the idea. Just use in engine primitive shapes and lean into it for the aesthetic. I’m happy with how it turned out and am glad others feel the same ^^