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(2 edits)

I started a new game to try out this patch and three things so far. I still can't seem to find any coal, I am not sure if I'm just not looking in the right place or what, I have plenty of every other kind of ore, just no coal and also don't seem to have the recipe for charcoal displaying. Second, the starting character no longer starts with the swordsman class unlocked, but all created characters do. Third, if you go to the bestiary and then try to close it out, the game gives the error "failed to load img/sv_actors/Anton%20Mealy.png"

I'll get onto that, that swordsman class known as "Swordsman1" is a disused class leftover from the default RPG Maker classes and were never intended to be usable ingame. I'll patch those two out in a jiffy.

(1 edit)

That makes sense, it had a placeholder description! Speaking of descriptions, there's a class called "Furry" that is unlocked around... level 8 I think? Priest, and it has the same description as "Sage", which is also unlocked from priest.

Oh, until the max class issue is resolved, would you be willing to share some sort of class flowchart or the like, or a list of what classes unlock what other classes? Just so I can make sure my party unlocks the class I want each member to "main" before they hit the cap.

I'll gladly build a flow chart for classes, also the Furry one is supposed to be a hidden unlockable class and thus is unfinished at the moment. (And I just uploaded the hotfix too >_<)

I appreciate you!

Class flow chart now available on the game's downloads section