Satisfying to clear the levels but it gets boring after many. It was to easy by my opinion. You should add some more mechanics to make it harder. However, I like the game, it's simple, understandable and effective. If I take it as just a chill game it's great. Great job! I love the simple graphics and UI.
Well executed! I just don't find the base mechanic very interesting as it seems to just be walking slowly towards the colours.
My suggestion would be to instead, push the blocks in a way that would let the let the player clear it - according to the queue in a vertical or horizontal sweep.
The idea is good but the puzzles needs to better the rules, right now it is just moving back and forth most of the time. At some point Idk, I was moving without thinking much and window popped up saying no valid path forward, and game started from lvl1. You should make it so that it starts from the same level, otherwise player will leave the game.
Think about these feedbacks and improve your skills, and keep making more awesome games in future. Good Luck!
The game's style is really cool, it's simple but effective! It was also really quick to learn by playing naturally! Though one thing I do miss is a feeling of "Eureka" on the puzzles, I managed to complete most without getting stuck, I think I only did once where it said I had no more valid moves. Aside from that level, most others were easier to complete, I think you could explore more levels where there's a "catch" for going on direction A or B, so the player has to try again until he gets the "Eureka" feeling, that could add even more spice to the gameplay!
Comments
Satisfying to clear the levels but it gets boring after many. It was to easy by my opinion. You should add some more mechanics to make it harder. However, I like the game, it's simple, understandable and effective. If I take it as just a chill game it's great. Great job!
I love the simple graphics and UI.
Well executed! I just don't find the base mechanic very interesting as it seems to just be walking slowly towards the colours.
My suggestion would be to instead, push the blocks in a way that would let the let the player clear it - according to the queue in a vertical or horizontal sweep.
The idea is good but the puzzles needs to better the rules, right now it is just moving back and forth most of the time. At some point Idk, I was moving without thinking much and window popped up saying no valid path forward, and game started from lvl1. You should make it so that it starts from the same level, otherwise player will leave the game.
Think about these feedbacks and improve your skills, and keep making more awesome games in future. Good Luck!
I really like the controls and the concept is great, but for some reason it got old pretty quickly for me
The game's style is really cool, it's simple but effective! It was also really quick to learn by playing naturally! Though one thing I do miss is a feeling of "Eureka" on the puzzles, I managed to complete most without getting stuck, I think I only did once where it said I had no more valid moves. Aside from that level, most others were easier to complete, I think you could explore more levels where there's a "catch" for going on direction A or B, so the player has to try again until he gets the "Eureka" feeling, that could add even more spice to the gameplay!
According to the jam rules, you must implement the Playgama Bridge SDK.