Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

> Aight, I will hold you to that promise if I get to that! :D

Deal :D

Now - I've updated my pixel tools project with new font packer and included your example assets (for fontpack and tilepack). Please double-check that attribution is done properly everywhere, and I'm not violating anything:

(+1)

That is absolutely perfect, mate. Thank you so much for this exchange! :D

(+1)

Thank you for releasing some of your assets into the wild :) but I also came around to say I've also created an example of integrating those texture packing tools with phaser engine, and also deployed a live demo (very primitive, just to demonstrate basics, but still):
- Demo: https://pixel-tools-phaser-example.pages.dev/
- Source: https://github.com/skhoroshavin/pixel-tools/blob/main/phaser-example

Amazing work once again! :D I haven’t added this particular demo to the list yet - but both the Pixel Tools and PixUI are already there.

(+1)

Demo is not a separate project - sources are part of pixel-tools repo, and demo page itself is just a tiny cloudflare deployment, with no connections to itch - so I'm not sure it can or even should be added. Dropped there just for you to check out use of your assets, nothing more :)

(+1)

Hmmmm, I see. My bad, didn’t read the full link, thought it to be an itch page lol nonetheless, it is great to see the assets in action in a bigger project. The tilesets don’t get enough love - I am about to make 48x48 version of those to see if people who use RPGMaker are more interest in them. Not that you can’t use 32, but it requires some settings/files to be changed. Nonetheless, I digress!