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For me, my challenges are tied between: Making sure the sound script I create for my games works and making sure the same sound isn't called upon more than once in a game frame, or else it would sound weird and it runs the risk of crashing a chrome browser.

Implementation for browsers sounds absolutely tricky. Are you a solo dev?

Indeed I am.  I mainly work with web oscillator for my sounds and music and one needs to be careful when operating oscillator notes.