could you please make how much you can zoom based on canvas size, since rn if i make it very big i can't zoom in far enough, also i would like to be able to set the speed to specific values instead of just multiples of 15 and multiples of 50, would also be nice if i could move the 3d view, minimap and the other thing (idk what it's called) around but imo not as important
hello!
1. the canvas zoom problem is a known problem, it will be fixed in the next update
2. I will slate a textbox for specific TPS values as a feature in the next update
3. 3d map, minimap, and the version controller can be panned using holding the middle mousing button and moving your mouse. scroll wheel for zoom. the 3d map can be adjusted to be homed using the top toolbar. i will slate in additional tooltips for these.
let me know what you have been making in the game..!
thanks,
ayan
ah, I see.
currently I am reworking my UI completely and this was part of the plan to allow for a more development orientated UI where windows can be dragged around and snapped.
i will slate window movement for then next update and push ui overhaul to a future update (lot's to do!)
perhaps I will open up a Trello page or similar for the pipeline.
thanks,
ayan
apologies, I did not mean to delete this post! I had meant to delete an old draft I had prepared for this.
the original post read as (paraphrased):
the had meant to say that windows should be draggable and resizable like the help menu is. they had also said that they are currently optimizing small circuits for the end goal of making a CPU.
apologies!