nice, it makes sense! is there a way to show that in-game? i mean, to know what are the speed values and the affinities? (as in pokemon games, maybe?) i know i'm beeing annoying haha i'm just trying to understand more what's happening while playing :)
Viewing post in idle slime Roguelike RPG comments
The screen layout is designed and optimized for smartphones, so it follows a minimal display approach.
For Speed, the only way for players to increase it is basically by leveling up, and it only affects who goes first. So I didn’t consider it to be a very important parameter.
As for elemental attributes, I thought they might be understandable from the visuals. There are no attribute-restricted dungeons either, so it might not be a game where elemental strategy plays a major role.
Combat is mostly automated, and the main focus of the game is enjoying the collection of rare skills and weapons.