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(1 edit)

I really like levels and their design. I think the hardest one so far is the speed level - it took me a lot of time to beat it. I reached the level with the blue and red walls and couldn’t get past it. I’ve already read that it’s a bug; otherwise, I’d happily continue to the end.

I’m also missing a few UI elements - for example, something that shows how much distance is left until the finish. The art style is very simple, and it’s nice in its simplicity. I’d keep it that way, but it would be worth sticking to one consistent width of the lines so it looks more polished and aesthetic. It also lacks music - adding a background track would make the gameplay feel more complete. Good job overall - the game works and it's fun - it's already a success!

Thank you so much for this detailed feedback! 🙏 You're absolutely right about everything.


**About the speed level** - I know it's tough 😅 I added it 24h before the deadline and didn't have time to balance it properly. I'm planning to reduce the number of coins in the next update.


**The blue/red wall bug** - Yes, it's a known issue with the doors. I'm going to fix all of these after the jam ends.


**UI elements** - That's a great idea! I'll add a progress bar or something to show how far the player is from the exit.


**Art style** - Thanks for the note about line consistency. I'll make sure to polish that. And you're right about music too – I want to add a simple background track.


I'm really glad you enjoyed the game despite the bugs! Your feedback is incredibly helpful for making it better.


Have a great day! 😊