Yeah both painting individual blocks and weapon inputs don't get saved, Its been bugging me for a while but I didn't get around to fixing it yet.
I'm glad you enjoy the scout, I wanted to make an enemy that exclusively annoys and messes with the player, just not too much
May be switch from per weapon control to configurable weapon groups with fixed keys?
Its also give a way to set fire modes for weapon group. I think ripple fire for railgun will be really badass! (I tried to do this manually by distinct buttons and its looks cool, but feels too chore)
Also rocket launchers with possibility to lock on random targets in sight sounds like a dream sometimes...