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(1 edit)

I noticed that if you edit an FX Hammer .sav file after adding it to your project, the .gbsres file associated with said .sav file won't automatically update to account for the number of sound effects. You have to go in there and manually type in the number of sound effects if you want them all to play correctly.

Thanks Levi, I hadn't seen this before but you're right. I've got a fix in place now which will be included in the next bug fix release :-)

Hi Levi, I think this should be fixed now in 4.2.2 :-)