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Chris Maltby

A member registered Jan 03, 2019 · View creator page →

Creator of

Recent community posts

Lovely idea, thanks for sharing :-)

Hi Nemokitty9, I'm not able to reproduce this issue. I've just set up a new Ubuntu install and tried the download here to check but doing the same command worked for me. I don't have a Chromebook to be able to test this on, does that have an ARM or an Intel processor do you know? It's possible GB Studio doesn't work on a Chromebook :-( Which Linux distribution are you running? 

Not just yet but there is someone working on getting GB Studio to run on a Raspberry Pi, I just bought a pi 4 myself to test it out. Can't commit to a release date yet but we're working on it :-)

Good news, the version 1 documentation has been translated into Spanish already and is available at

Hi flashofhorizons, I’ve just uploaded beta4 now. Hoping this version fixes the issues you were having :-)

Hi Staey, I’ve just uploaded beta4 that should fix this for you if you want to give it a go :-)

Yep! You can choose to download for free :-) payment is completely optional but much appreciated

Hi Staey, I think this is caused by an issue in Beta3 where it's not stopping you from writing too much text in the "Display Dialogue" events and something you have written is too long causing it to overflow into the memory used for the background tiles. Did it appear after talking to someone or does the game show that as soon as you start? If you could try reducing the amount of text in some of you dialogue boxes it might help. The next beta will have a fix for this so you can't type more than will be able to fit again.

Hi flashofhorizons, I've been trying on a bunch of Macs today to reproduce the error you're seeing to give you some advice on what to try and I think I've got a fix for you.

I'm working on a beta4 at the moment, once it's released I think you should be able to build your game correctly :-)

Looks like you’re on a Mac, could you try this

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Which version are you trying to use Windows/Mac/Linux and v1.2.1 or v2.0.0beta? I've sometimes seen issues like this that get fixed on a Mac by installing Apple's command line tools

You own the rights to anything you make with GB Studio, so go ahead you can upload them and sell them wherever you like :-)

That's a great idea I'll definitely look to do this in a future release! :-)

Love it!

Hah, awesome! Super hacky but looks great! :D

I would like to eventually, yes

Unfortunately not :-) I have no plans for GBA support. If someone else wants to make an application to build GBA games though they totally should do it!

GB Studio is written in a combination of Javascript, Typescript (for the user interface) & C (for the game engine part). I’m using React as a UI framework and Electron to build it is a desktop application and then I’m using GBDK to build the game files. The source code is all freely available here if you’re interested

I don’t use Arch but it sounds like you can extract the .deb or if you can grab the source from GitHub and build yourself too

You can get to the Settings page by using the drop down in the top left of the app where there is a checkbox ”Enable Color Mode” that you can untick to get back to just a GB  game. The next beta will actually have better wording when you enable it explaining how to revert back :-)

Hi SeanSS which version are you using? It’s almost instant for me on both the Mac and Windows 64-bit versions. Does it work eventually or does it never load? Anyone else having this problem?

Squirrel is just an easy install version, double click the application and it will install it for you and start it automatically and create links on your Start menu. The other Windows versions just come as a zip file that you have to manage yourself.

I think the 64-bit Windows  Squirrel versions are the ones for you :-) version 1.2.1 is a bit more stable than 2.0.0 but the new one lets you make platform games and shoot em ups as well as make games in color!

At the moment it's just .mod files that are supported. The community has put some instructions together with a list of applications for making the files though at

Yeah it can :-) some people have even been making physical cartridges to sell their games like Dragonborne

Hah, ooops! Looks like changing the trigger and adding a hidden collision wall like this should stop the issue. I'll make a change like this in the next beta release, thanks for spotting it!

One thing you could try is using software designed creating tiled game backgrounds. Tiled is free and is perfect for this kind of thing Eventually I'd like this kind of functionality built directly into GB Studio but it might take a while :-)

I'd definitely like this too, it's not going to be there for the next release but both music and tile editing (and sprite editing for that matter) are things I'd like to include eventually

Thanks! Can't wait until it's ready for people to start using :-)

Nice work! I think you'll like the next version of GB Studio when platformers will have a lot more support :-)

Looks great! :-D

Thanks! :-)

Hi Phil, that’s pretty much it! The viewport part is just in Itch, once you upload the zip and set it as web playable Itch asks for a width/height to use. All you need to do from GB Studio is the web export :-)

Some people have managed to do it with the current version but this is something I’m going to be adding officially in the next big release ;-)

Hi Tia347, could you give me any more information about the problem you're having? I've tested all the downloads again on Windows 10 and I'm not seeing any problems.

Does the link on not download anything? Or does the zip file not open after downloading? Or are there any errors when opening GB Studio after downloading? If there are any errors could you list them? Are you downloading using the website or the app? Any information you can give me about exactly what's happening will be a great help and I'll try to get this sorted :-)

Hey Pixel Pete! Which download isn’t working for you?

Nice work burrdoe, I like it!

Hi Michał, looks great! And you’ve got a Polish translation and multiple characters too, wow!! So glad you had fun making this with your wife, I want to make a game with my wife at some point too :-) nice work!

The platformer mode is still work in progress as part of the next big update I’m working on. Taking a little longer than I hoped but check back every now and again and it will be there eventually!