thanks for playing and for the feedback!!
trine was actually a big inspiration for us, so hearing that it gave you similar vibes means a lot! we definitely tried to capture some of the conjuring mechanics
about the spells taking a bit to click — you're totally right. we've been thinking about how to structure the levels better so the onboarding feels more intuitive right from the beginning. we are planning to do some improvements postjam, especially on that last level
really glad you had fun and want to see more levels!! please come back for our update!
saw your entry but i'm bummed i couldn't play it! i don't have an iphone, unfortunately. sorry!