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maus_oz

138
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A member registered Mar 16, 2022 · View creator page →

Creator of

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-the soundtrack and sounds in general we very nice

-gameplay was hard to understand, had to read the instructions 3 times, and then mess around with it before I realized how movement works

-even after that, couldn't really grasp what the cards do or the colours or numbers mean

-was working on getting the blue things? I think that was the objective? and obviously I lost somehow, but really not sure why (must've missed something telling me I was close to death?)

-font is hard to read

I got 65 XD I like how things get progessively harder, that was fun. Gj!

I could move the beer but nothing happened pressing 1/2/3 on firefox/chrome

The how to play button didn't seem to do anything but I think I figured it out, actually had the same kind of concept initially when thinking about what game to make, it's oddly relaxing even though I'm not entirely sure what I'm doing haha

um excuse me that was awesome

-i like the art and the 2bit vibe with the colourful resources

-the world seems kinda empty and you walk quite slow

-i made the potion but then had no idea what to do after

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-the art and sounds are adorable and I love the play on the theme

-i got to the part with the captive freed but i messed with the packages earlier and didn't know which one or what to do next, missed what he told me to do with it

-kinda odd you give him the worms but he doesn't actually take them haha

-music didn't loop, just fyi :)

very cute game, I like the gameplay loop, it's chill and fun

the game is very stylish and i like the movement and sound effects :) I couldn't quite figure out what potions were my goal and it felt like the resources need more of a hint what they'll give you. cute though! love the art and dashing

-title screen is broken, but you can still play

-grey tiles/platforms are broken

-enemies aren't actually enemies, not sure if that' intentional

-very short little platformer, if it's your first try it's not bad but could use a lot of work 

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cute idea, definable had to read though the rules in the description to understand. also I think I was getting failed despite hitting the correct button, tried it twice, on day 4 or 5. I like the idea of betting on your own memory

Physics is chaos but sometimes that can be kinda fun😆 thanks for playing

As someone who is a big fan of n64/low poly style, this video resonated a lot, just thought I'd share


so fucking cool

Cursed and nightmare inducing (in a good way)

Amazing, and very cute art

I wanted to play more but I was struggling because it seems you need to be hit by the enemy in order to hit them, maybe I'm missing something

Lmao

the art is really cool! my knife weapon went invisible in the second level

I am curious what it was called before but it seems to work, it's a bit barebones (seems to be 3 levels then it repeats?) but I kind like the creeping/stakeout nature of it

Haha thanks! For the cutscene I kind of pulled together my planning sketches and that's about it 😆

I have a big nostalgia for those kind of games, as an early 90's kid myself, so I appreciate that! Thank you

I wish I could play more without getting nauseous but this is amazing, the art, the vibes, love it

Ok so I kinda get the vibe you are going for, but I feel like it was a bit punishing - too little ammo/hard to tell when I'm hitting enemies/too little lives/health but I like the posters and sfx all work well together! also the enemies seem to spawn on top of you at times

The art is amazing, great work for your first time making a game too, was fun. I wasn't sure if there was a goal, got a bit lost :D

Pretty cool, I like the demons and pixel style :) the colour of the walls being uniform makes it a bit hard to see but otherwise seems like a solid base to a game

Hm from what I remember it was a bit hard to aim, maybe a double jump where you could reaim your direction mid air or something lol

Ty!

so cute :D great work

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I like the idea! He does feel a bit "built" instead of natural due to the pose and static position of the leaves etc and the eyes a bit haha

he's so cute! reminds me for some reason of lego island haha

really nice! I like the idea of having stuff decaying like the below person mentioned

I couldn't give it a great rating but I do think you should keep at it! maybe try a tutorial like this? 

agree with below! How did you do the 3d model imbed in itch with godot? I want to do that next time

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not too bad! I am not sure about the theme and i feel like the wall doesn't really make sense: I think the bricks should be alternating usually (I'm not a mason though idk)? I do like the trees though, how did you do those?

Thank you! I love digimon :D

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So cute! Great work on the background and atmosphere as well.

No worries!

I loved trine and this gave me similar vibes :D took a minute to understand how the spells work and had to refresh at one point, but it was fun! Would like to see more levels:)