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Going back to the fact that it is an incest story, which at least I consider a good idea, I remember reading in a comment on another one of your posts a person who, although they were bothered that it was incest, what really bothered them was that the nicknames were not categorized correctly. That’s why, as a suggestion, I would tell you to save yourself from having to put landlady or landlord and go straight to putting the names; that way they would only be called Natalie, Angelica, Amber, Jason, etc.

And so that you don’t have problems with Patreon, you can, before each interaction with the character, have the narrator say the type of relationship with the person; that way you would save yourself from having to use the relationship editor, although I liked it as an addition since you can put whatever you want and that will ease everyone’s kinks.

That’s all my contribution. I will support this game a lot so that it becomes big in the future.

Thanks a lot for your feedback, you put me in a bit of a tight spot here actually :D in a previous version feedback some ppl complained they couldnt remember who's who by just the names and felt that the nicknames weren't used enough (they probably enjoyed more the family aspect). So my compromise was putting the nicknames next to the names :) it's a tight balance.

About "you can, before each interaction with the character, have the narrator say the type of relationship with the person". Can you give me an example for this suggestion?

Thanks a lot for your contribution, it makes me happy that you enjoy my game.

I was thinking of something like that before each interaction with an important character, meaning a recurring character, the type of relationship with that character would appear. I know it’s something complicated to do, so another way would be that in the first interaction with the character, their name, their relationship with the protagonist, and any other related information you want to include would appear. Then, in future updates, you can do the same but as an update of their relationship status. For example, at the beginning, in the first interaction with Amber, it could say that she is the annoying and touchy stepsister, but later in future updates—this depends on your vision of the game—as an example, if the protagonist ends up in a kind of master/pet relationship with her, then using the narrator you could show that as information. It’s just an idea, because I really know how difficult it is to program those things, but it would be useful for people like the ones you mentioned, since it would serve as a reminder of what type of relationship or what kind of person they are to the protagonist

That's an interesting suggestion! Doing so by way of narrator could be difficult unless their relationship changes, but showing their relationship as a small reminder once during a major scene is very doable. 

No promises, but I'll try to add a prototype of your idea in the next update, and I expect to hear from you :D