That’s a really unique title. I love 2D platformers, especially ones that showcase a lot of depth and complexity in their character moveset, similar to the 3D Mario series and Celeste. This game already feels just as good as those titles, and for a jam game, that’s saying a lot.
The level design was really smart. The way you approached teaching the player all the necessary mechanics gradually through environmental exploration is commendable. I especially liked how you managed to teach me new things even when I was backtracking after getting the red mask.
The mechanics are super fluidm and they left me craving more challenging scenarios.
The potential of this game is immense, and I believe it could easily become a full-fledged title.
I’d certainly love to see more of this!