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(+1)

This is a good prototype! I liked the color scheme of the character and the snail as well as the environment. If you wanted to mainly implement/practice how clean physics work during this game jam, you definitely did it. Everything felt really responsive. At one point, I used the grappling hook on the snail and was holding some keys which lifted the snail and I off the ground. Not sure how that happened internally, but it was funny to watch.

(+1)

Wait what? :D I need to replicate that!

And yes, I’m practicing to understand GODOT better and game jams are the best way to get as much experience as possible in the shortest time possible. Thanks for your kind feedback!