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The play-doh assets are so charming and lend well to the surreal soul-freeing premise of this game! A clever spin on match three type games. For a game with a simple single control, there is a depth to the decision-making regarding when to stock up doubles, holding on to multipliers for when a power up hits or SRs in a pinch. Thank you for such a wonderful game! Would love to see more, even if just an endless mode. I wanted to keep going!


(+1)

Thank you so much for your kind words of encouragement and feedback! It looks like every design choice I made landed exactly as it was meant to for your playthrough! I do intend to implement at the very least an endless ARCADE mode with option to continue endlessly after completing STORY mode. I might implement further difficulty scaling by allowing multiple spawns per turn, environmental powerups (no x shape for x turns, can't add to a particular lane for x turns, etc).