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Honest opinion; this was an absolute blast to play, from start to end. The built up atmosphere was very enthralling and kept one interested and invested till the very end. One of the best things in the game was the ghost girl (Which was Samara from The Ring) and the AI for her was really, really great. She spawns in random locations and slowly walks toward the players and can suddenly despawn to do repeat the cycle again at random locations was really amazing and kept me on edge the whole time (Video below) (Think you put her on a timer when she spawns as she got to the player, but either way, an amazing addition to the game that not a lot of other games have.) The other great part was the opening and closing of doors randomly, which scared and confused me at first, and added to the experience. 

My only suggestions would be to have had the ghost girl part a lot longer, kind of felt that getting the two eyes didn't bring out enough of the ghost.Also making her spawn closer to the player would have been nice as it would make the players go on edge and take in their surroundings before. Other than those, I suppose the story could have taken a little bit of polish. 

But overall, it was an absolute blast to play and enjoed every moment of it. Cannot wait for more, and good luck on future endeavours!

Thanks for playing! This game was made in 3-4 days for a gamejam so a lot of content had to be cut off in order to be able to complete it in time. I do agree with the longer haunting portion and the story part, I rushed through those to make sure the game had a start and a beginning that could be completed in less than an hour :P.