Hey!
I’m always all ears (and excited) for suggestions.
I’m very open to adding cool, immersive ideas, as long as I’m actually capable of implementing them. That said, I can be pretty cutthroat if something clashes with the story I have planned...
I’ll go through each point:
The whole atmosphere of the environment is isolation. Myrddin is trapped there (or perhaps contained). I’m not sure if you followed this dialogue path since it’s optional, so I hope I’m not accidentally spoiling it:
“An invisible something presses buttons, chooses words, answers me back…”
“If someone watched me right now, they’d probably think I’m talking to a wall."
So in-lore, Myrddin is essentially just talking to the wall. Because of that, actually breaking that “wall view” is something I’d rather keep for later, and make it feel more intentional, possibly closer to the end.
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This idea has actually floated around my mind since the prototype, but I think it got sidelined because it wasn’t a priority. I also don’t think I’d let it be chosen in a menu before the game starts. If anything, it would be something Myr asks about naturally during dialogue.
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…Is it funny that I didn’t even think about a cloud joke? That’s honestly absurd, considering everything...
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This is a planned feature! Though you might want to be careful, annoying him too much could mean losing control over that gimmick. (Ruffling his perfectly placed hair is basically a crime.)
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From what I gathered, you’re playing on a mobile device. I’m not sure how different the experience is compared to browser or executable versions, but the cursor is already imitating a hand.
On that note, do you think it would be easier or more enjoyable if I made an APK (a proper mobile app version)? I’d have to look into how it works and whether it’s feasible with some of the code I’m using, but if it improves the experience, I’d try.
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Items are definitely something I want to include,! Potentially even in the next bigger update.
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If you ask it like that… no, he can’t eat. (At least not in his faceless version.) But that does sound like a perfect setup for a comedic scene and a very ironic remark!
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Thanks for giving me so much to think about, and thank you for taking the time to share all of this!