Thankya kindly! I've sorta been wanting to use the like, using-an-incrementing-variable-to-change-event-set-dressing-to-make-different-"rooms"-out-of-one-map trick for a long time, so it worked well for this kinda use case I think ^^
I think skeleton is sleeping well, they seem pretty happy anyway? but I guess skulls kinda just look like that too ~w~