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Levels could scale in difficulty for example, starting with 3x3 grids and progressing to 5x5 and so on. Some levels can feel memorizable after a few tries. The game looks great and pairs perfectly with the music. Excellent work overall!

(5 edits) (+1)

Thank you.

The level design can be improved—you’re right about that. But the 3x3 is already difficult for most people. 5x5 would be pretty much unplayable except for some hardcore puzzlers, let alone beyond that.

In the next update, the levels will go from “solvable in 2 moves” to 3 moves, to 4 moves, etc., also with variations in allocated time.