Interesting concept, having to trial and error each customer's order and making notes of what does and doesn't work makes for a fun memorisation game. Being able to give them custom names to better help you remember was a nice touch too, although it seemed to reset the names every day, there was also an issue where I couldn't click some of the buttons (No milk on customer 5 for example) and I would also interact with objects when clicking in my notes. None of these issues affected the score, just letting you know in case you wanted to further develop the concept. I was a big fan of the different customer models, each one felt unique which helped with the memorisation aspect, and I liked that you could wander in and out of the cafe too. Cool game!