Neat, really liked the background track. I died to being dead-ended a few times, then found a long path, but every time I attempted it my character’s move speed eventually slowed down and I literally couldn’t run fast enough to escape. Not sure if there’s an end goal, but if there is I couldn’t reach it.
Viewing post in No Way To Wake jam comments
Thanks for the feedback! I like the background track too. You can find the link to the asset in the credits section. I died in the dead-end rooms a lot too. I was thinking of adding pickups at the dead ends, but I didn't end up implementing them due to time constraints. I made the world change slightly every few rooms; the slowdown is part of that. My bad for not documenting all the details.