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(1 edit) (+1)

Note: I tried the native mac build but it didn't seem to want to launch. 

I loved the chromatic shader you implemented. It definitely helped evoke a dreamlike feel. It was a little tough to understand what I should be doing, but I eventually stumbled my way through (after falling off the level in a previous run), which honestly feels appropriate for the fever dream theme.  I recorded my playthrough here!

Thank you for recording this, very helpful!

As mentioned in the description, the native builds were accidentally compiled with a development feature, causing the asset path to be invalid and all native builds not working :(

I wasted my final hours working on the game trying to fix the web build, which had an opengl panic, finally I just removed the darken shader that was causing it from the game, which is why the final set of 3 pills you encountered had no effect (the debuff that should be cured was not there). Also you should not have been able to escape where you did, the exit being reachable in this corner was a bug :/