That was awesome! Though there is a bug that when you pick up the keys, then unlock the doors, then leave to menu and return, the doors are locked again but the keys do not work anymore, so you have to reset the level.
faervan
Creator of
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Thank you for recording this, very helpful!
As mentioned in the description, the native builds were accidentally compiled with a development feature, causing the asset path to be invalid and all native builds not working :(
I wasted my final hours working on the game trying to fix the web build, which had an opengl panic, finally I just removed the darken shader that was causing it from the game, which is why the final set of 3 pills you encountered had no effect (the debuff that should be cured was not there). Also you should not have been able to escape where you did, the exit being reachable in this corner was a bug :/
Thanks! We ran a bit out of time this weekend and while I wanted to polish the game before release, I instead spend ~6-8 hours trying to fix errors with the web build due to webgl errors and stuff, until I had no time left to fix such little annoyances (tho the falling-out-of-the-world thing should only be a one-time issue at the beginning of the game).
