Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I liked the particle enemy, I did notice I could get it stuck behind the beds forever so might need to make those dynamic as well. I was a bit confused on what the screen flashing really meant, if it meant my player slowed down or if the particle monster sped up?

Thanks for the feedback! I was trying to make the game more dreamlike. The environment keeps changing, which makes it feel incoherent. The slight screen flash indicates that a new change is coming. I admit that the gameplay is quite confusing and boring in its current state.