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Heck yeah! I am into the filmmaking side of all of this not game dev, so images are all I look at with my own work. Your use of the 'dutch angle' is a major standout, big fan of the piece, can definitely tell there was thought put into the visual delivery of the story taking place! 

Ooo... I learn a new term from you... "dutch angle"! :D  The horizon was initially aligned with the bottom of the frame until only a day or two before the submission. I added two extra images on my project page to show some early experiments of ideas. Those were... hmmm... not "dutch angle". Is there a term for non-dutch-angle? :D