Oh wow. What an effort. So many unique ideas. The number of choices is almost overwhelming. I just had a glance, will have to return for a proper play. The AI seems… weak and kind of random. It let me win with Scholar’s mate several times. I noticed a few other rough edges here and there (not necessarily directly game-related), but totally understandable for a complex project like this. The theme feels like more an excuse to submit the game than an inspiration for it, but it is a fit if interpreted broadly.
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Yes, the AI need a lot (A LOT) more work, right now is limited for 3 main reasons:
1) time (obviously)
2) It was way more difficult that anticipated for my skill level and
3) I need to bugfix a lot, if the IA is too strong I cannot reach the endgame :D
Thanks for the feedbacks, if you want to come back after the jam ends I am halfway for a version with a more refined AI. different board styles and international chess notation.