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Dang that digging was satisfying, both the sfx and the graphics! I liked the eerie atmosphere a lot- having to bury the enemies you kill is a novel idea. I did get stuck at one point with not having a body to bury, but I still had a good time.

Ya I ran out of time trying to make the full game loop/chain here past the tutorial area. Was wanting to improve enemy design and make it more of a bullet hell that ramped up in a linear-ish level (goals of "bury N bodies" to get to the next area or a new gun and such)