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(+1)

Very nice looking game, I think some sort of scoring system would go a long to adding replayability, but very cool

There actually is one  but I had to "disable" it from showing at the last minute. I ran out of time to code in a status bar showing the health/signal (where the name of the game comes from lol) that is supposed to go down when you hit red things, but also goes when you use boosts or jumps. I just raised player health to a huge amount, so the only way to see the score would be to play a full song to completion which right now is the only way to trigger the game over screen. 




And thank you for playing lol.