The game would be pretty if it did not bring my poor integrated chip to its knees (AMD Ryzen 7 4700U).
I'm sorry if this was inspired by a real trauma, but the story feels too generic and bland. I don't get why the 4 letter character (let's call them Four) would feel particularly like it's their fault, they didn't do anything wrong to Six it just happened on their birthday. I would empathize a lot more with Rob's trauma because he's bent one of Six's cards, which we can assume he feels bad about because that means Six will remain forever mad at him. But there's nothing hinting at *his* trauma.
Also, I figured out what happened to Six about 7 interactions prior to the end, which made it just painful to chase those last slendermen on a laggy game with my fan screaming for me to end my GPU's suffering. I was kind of hoping for a little twist reveal on the details of what happened, and why Four would feel so traumatized about it.
Apart from that, the ambiance is well executed, the red balloon a very smart in-lore objective arrow, and the camera always cutting the slendermen's head is also a very nice detail.
8min play time