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(+2)

This is fantastic. The concept is really cool, and the writing works really well to back up the connection between item info and dialogue content. it’s also super creepy but subtle about it, not relying on cheaper options. Little things like the dining table being slightly too big or a room being slightly too long make it feel unsettling in an uncanny valley way.

I think this is a really cool concept I’d love to see more of.

Thanks so much for playing! I'm happy to hear you enjoyed it <3