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(1 edit) (+1)

Despite the simple counter play stuff, leads to some pretty interesting gameplay. I think it might be nice to be able to "scrunch" or rotate the units. Maybe adding obstacles for future levels could add some variety too! I liked the background and visuals a lot too :)

(+1)

Exactly! Being able to rotate or adjust the team formation would be a lot of fun. I’m going to look more into collision design to fit different challenge scenarios.
The obstacle idea is great I’ve thought about placing them on the player or enemy side to create interference, which would force more strategic thinking. Thanks for the ideas; I always love getting more inspiration!

I also loved your UI! Probably one of the crispiest ui I've seen in a bevy game so far :)

Thank you ! It's the last day of the game jam and I'm struggling to add more mechanics. I'm worried I won't finish on time, so I've decided to focus on making the UI colors more harmonious instead.