Played only on storm level 6. I started having a lot more fun when I stopped caring too much about score. Hopping over all the obstacles with the wind is a good time, especially over sitting in place for a little while. Losing all your acorns is rather brutal, especially considering how long it takes to build up a collection. I like all of the movement mechanics. Overall, I think this was a solid first game, so nice work!
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Thank you for such a positive response.. 
The higher wind levels are definitely more fun, which is why I kind of wish I'd set the default level higher. I had the thought that someone may want to learn the controls first.. but perhaps I could have ramped it up after a spell?
I do plan to further develop the game, and I definitely won't take away all of the acorns after a single fall. That's just what I could do within the scope of the jam, to make it replayable. I'm sure someone out there would accept the challenge of trying to get the highest score possible!