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Once I found out that you can boost yourself both upwards and downwards, it definitely added a lot more value to the movement. It feels very satisfying when you manage to successfully land on a rail from a great height, and it feels even better if you manage to save yourself from falling with one of your spare boosts. I noticed that your description listed acrobatics as one of your slick features, but I think you could've added a bit more to the movement. Maybe when you're in the air you can do flips or other tricks to rack up more points, but you have to make sure you finish the trick before landing on a rail or you will lose. Great work here! Hopefully you also have a chance to check out my team's game, just like yours it also includes cars!