Uncomfortable to control with harsh map design that...pushed me off the edge to the bottom of the map
Viewing post in Super Pompadour Kart 64 comments
Wait the controls or map design is the issue? I've only received feedback until now from the jam that the controls (which correspond input wise 1 to 1 with an existing game) and drifting feel good on controller. The map was a first draft and was designed to be challenging so I can understand, I didn't have time to implement checkpoints or a progress meter for when you veer off.