There was a ton to like about this game. The artstyle is great and the premise is wholly unique for this jam, I'm pretty sure? I liked the abrupt switch from slow, deliberate stealth to a madcap dash to escape when you get caught or set up the tree. I think all of my criticism rests mostly with the bear traps, which are just the absolute worst. Unless I missed some mechanic to disable them, they seem to be unavoidable damage checks at times? But even when they aren't, their hitboxes are ginormous and the minigame to get out requires you to spam the move keys which mean you often break out of one then immediately accidentally move into another (and the minigame takes significantly longer if you only spam one or two keys to try to avoid this). Then they get combined with ice.....
But all the other traps are all really fun and the stealth itself is really well done. It's easy for stealth to feel like a slog or be really unforgiving but I think this game mostly manages to avoid this. Very Slick.