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(+1)

Poor Lilly. She's been a nonexistent cabinet for the last 600 years...

Design, style, music, I can't think of a single thing that feels out of place here. There's some balance issues as others have mentioned, but if balance is the only thing holding you back, you have a great game on your hands. I'm most impressed by the (I'm sure custom) models so that the camera follows the build in 3D space. That's such a nice touch that makes it feel like an actual item being built instead of just some mouse clicks. 

Great job! 

(+1)

I embarked in the very stupid process of trying to learn blender for those models 😅 Luckily most of them are just stretched cubes and I was able to hide the most glaring problems 😂 😂 😂

I think I’d do a short devlog on the camera because I think more than one person was interested. Thanks!