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(+6)

Thank you very much for the honest and very detailed feedback, I wished I had you as a tester during development!

The tutorial and the communication is indeed not good and a case of style over substance, a mistake I learned a lot from as a game developer. The generation of items is shown below the craft respectively destroy button and is independent of the characters; their movement doesn't matter and is decoration only.

I hope I'll find the time to make a proper update of Brushwood Buddies in the future and bring it to a newer state (I used quite some old tech developing it!), but the low sale figures made it kind of hard to justify working on it as I do game development and illustration as a living.

Nonetheless and independent of an update, the lessons and points you and others brought up will definitely have an influence on future efforts of mine (especially UI design)! ♥

(+5)

Ah, makes sense, and thanks for the explanation of where to find item generation; I should have noticed that. Anyways, it is possible that my monitor colors may be off.

Frankly, if you're ever up for a rewrite, I think this work of art is perfect for the Nintendo Switch and phones (where the meat of the money could come in through ads if the game itself was free, possibly). Too bad I had never heard of it apart from the bundle just now!