Seems pretty good so far, though i think there should be 2 minor QOL changes.
1. There should be a sprint mechanic where the more loot you have, the less effective it is.
2. There should be a warning telling you when an enemy is right against the entrance to another room, cause the amount of times i walk into another room only to get spawn camped by a beast that was standing at the entrance kinda takes away from the fun of the game.