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IneedTotakeAleak

49
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A member registered Mar 09, 2022 · View creator page →

Creator of

Recent community posts

Actually recoiled in surprise that this game actually got an update.

No, it does not. It might be implied in some scenes but it's never shown or directly focused.

Monster editor is not yet implemented and will be added in later updates. Only the map editor works for now

The issue has been resolved. The game now also opens up a terminal and any future error should pop up there, letting anyone who finds a bug, copy and paste the error so that I can fix things faster.

Does it only occur in the planis? I will try to resolve the issue as soon as possible.

Issue has been resolved in the new version.

Thank you for the suggestion, it will be taken into consideration! While you wait for the next update which might address these issues, I suggest you fight slimes in the plains and as another tip, leaving the monster after defeating them gives you a point towards strength, and having sex with them gives you a point in seduction!

Anyhow, thank you for playing and have fun!

:3

Well the intended game loop is for you to start off with easy enemies like slime and werewolves and move on to more difficult ones like Ice wolves or Kobolds. But if you don't like the game's direction as it is, you could always just wait a while until the mod tools come out and play user made creations as well as make your own!

I will look into it 

:3

Of course, I am working on an update right now to add modding tools that anyone can use, but that requires a rework of how the map and monsters are loaded. Though I feel the same, between just encountering monsters, there's no real ending or a way to win. Though I am still looking into how I could add a story or give the player a sense of progress outside just gaining exp that is within my skillset.

I love feedback, so if you have any ideas, hurl them my way!

As for the spelling mistakes, if you have any examples also send them my way, English isn't my first language but that's not an excuse when text is most of your game. 

So please keep bashing my project, because at then end of the day, that's what makes it better and encourages me to grow!

Thanks for the feedback, and thank you for playing!

:3

Yeah no shit. Every game ever runs a .exe file. Go into your steam library and check fro games that DONT run a .exe

permenantly? That seems like a pretty big issue... Would you mind giving me more details on that? What level were you? What fight was it? Where?

Could you be more in depth with this "virus"? It's a .exe file, making it a dangerous file to begin with. I respect not wanting to open random .exe files, that's actually really smart on your part. But I can assure you, hand on the bible, on my entire family and on this earth... There is no virus. But who am I to presuade you! Have fun nonetheless :3

This is a new exploration game where you battle monsters and level up! Each monster can be encountered in a different region. Can you fight them all? Can you defeat them all!?

Game link:
https://ineedtotakealeak.itch.io/monster-heat-sfw

wish there was a discord server or another site where we could post these games for the time being...

I also JUST released a NSFW game and the next day this shit happened. I wish there was a alternative site or at least a Discord server where people could post their projects.

Since there's no plans for updates or to ever touch the game again...


Mods?

Sadly, not something I can fix.

Nintendo level quality. And for a furry porn game no less! This is S tier NSFW right here. In fact, you could remove the nsfw bits and put this anywhere you want and it would be a worth game to buy! Really really good job. Well done :3

I could add a cheat mode but it will be PC only. The reason the RNG is whack is... because it is. Here's the math for the RNG:


Submission:

int MonsterLust = Random.Range(20, 100) * Mathf.FloorToInt(floornumber);

int strengthToGain = Mathf.FloorToInt((strength / 10) * (MonsterLust / 4));

int staminaToLose = Mathf.FloorToInt(MonsterLust / 6);


Fight:

int MonsterPower = Random.Range(6, 55) * Mathf.FloorToInt(floornumber);

int healthToLose = Mathf.FloorToInt(MonsterPower / 2) - (stamina * Mathf.FloorToInt(strength / 100));

int strengthToGain = Mathf.FloorToInt(MonsterPower / Random.Range(2, 8));


But despite the RNG being weird, this isn't some serious game. It's not competitive or needs strategy or whatever. Though I do agree that it's very RNG focused and that's no fun. I'll try to make it work but I am kind of sick of this project, hence the reason for no updates for like... 3-4 months when I was 90% finished with Floor 3. 

Whatever it is, the next update will be my last and I'll move on to the next project. Thanks for the data and ideas though :3

Now it's fixed I hope.

Should be fixed in new build

It should be fixed.

Was it not unlocked in the main menu or is it not playable entierly?

... UGH... I will fix it soon...

New level with new monsters and an ending

Yes they are. Too broke for good art, too bad at drawing to make my own...

Nope, sorry. I don't know the language.

Thanks for telling me. I'll see what I can do with trying to align the buttons for all screen sizes in the next update. You could also try playing on your mobile device or wait for the update. There will also be a web build of the game when it's finished.

VaporeonFish on discord. Id love to chat.

Explain?

Hmmm. That doesn't seem that hard to do... Maybe once the game is finished I can add something like that. Thanks for the suggestion!

Right now there are only 2 floors. The final 3rd floor is being worked on. It's going to be bigger than 1 and 2 so please wait a while!

no problem :3